SXSW EDU 2019
Cultivate VR-Savvy Students: Tools, Tips & Ethics
Description:
Educators have a critical role to play in preparing students for the profound impact VR and AR will have on society. Two expert VR teachers and an XR artist/student community leader will share their experiences teaching VR/AR/XR and offer tips for integrating it into the classroom—like how to deal with a limited number of headsets. The panel will tackle ethical questions about what should be made in VR, and how it can be more inclusive of diverse audiences. Moderated by Unity Technologies.
Other Resources / Information
Takeaways
- Best practices and creation tools for teaching VR/AR to students from middle school to higher ed
- Guidelines for developing students’ critical thinking about VR/AR so that they can be savvy consumers and producers of the medium
- Free resources to help you get started creating and teaching VR/AR
Speakers
- Liana Holmberg, Education Product Marketing Manager, Unity Technologies
- Steven Sato, Director of Technology, Rolling Hills Country Day School
- Azine Davoudzadeh, Teacher/Founder, Dougherty Valley High School/XR EDU
- Sam Rodriguez, Student/ XR Artist (XRtist), University of Arizona
Organizer
Liana Holmberg, Education Product Marketing Manager, Unity Technologies
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