Atlas Veldine
I like the idea, but yeah three problems: 1. on a phone, the screen is too small with this number of keys. 2. sliding a finger from one key to the next shouldn't hit both keys. 3. even in the first song, it offers no opportunity to learn how the notes correspond to the keys, meaning you just know how to play piano to see any benefit, but the marketing makes it sound like it teaches you.
40 people found this review helpful
Thank you for sharing your feedback. Have you checked the Practice mode which is available for every song? The music stops and waits for the player's input. It's very easy to observe the staff and which key needs to be pressed in this mode. The keys that you need to press are shown as red on some of the difficulty levels. Hope that helps!
memandylov
If this is meant to teach people how to play piano, it's not doing a very good job of that. I already have a basic idea of what notes are what and where to find them on a keyboard, but any difficulty past practice mode is a pain. There's nothing to indicate tempo, but if you're just a millisecond late to hitting the first note, you get totally derailed and fail. There has to be at least a little bit of room for error. A beginner isn't going to start with robotic accuracy
15 people found this review helpful
Jonathan
Lovely idea for a game and it could really be fleshed out and expanded upon to what I would imagine would be a great success if done right. The simplicity of the game is very well done but there is no tutorial or any kind of help to show you or guide to how to play the game properly. Also the limited amount of music makes for a very short playtime which will inevitably leave you bored after an hour or two. Very good idea, just not enough force behind it to execute it properly.
8 people found this review helpful